Visual / Systems Simulation

City Water System Simulator

The water-system prompt asks for a city dashboard with a reservoir, treatment plants, neighborhoods, pipe flows, and failures. When a pipe bursts or demand spikes, pressure and supply should change across the city.

Prompt

Build a 2D simulation of a city's drinking water system: 1 reservoir, 3 treatment plants, a network of pipes, and 20 neighborhoods with varying demand. A demand producer makes households and businesses use water throughout the day (morning shower peak, midday for businesses), and a distribution consumer balances flow from plants to keep pressure stable everywhere....

Max tokens
100K
Reasoning effort
High
Execution
Single-shot via API

Fortytwo Prime

Fortytwo

PASS5 / 5

Fortytwo Prime passes all five City Water System criteria, showing the full reservoir-plant-neighborhood map, pressure and flow visuals, time-based demand, event triggers, and live event feedback.

vs
Claude Opus 4.6Anthropic
FAIL0 / 5

Claude Opus 4.6 fails the map, demand simulation, and live response checks. It shows reservoir level and event controls only partly, but without the water-system map the effects are absent or invisible.

Model verdicts