Visual / Spatial Reasoning

Interactive Cozy Living Room

A short prompt asks the model to make a cozy 3D living room with a sofa, TV, fireplace, lights, and simple controls. Generating a 3D scene is not just about listing objects: the model has to reason about how the room is actually structured, from furniture direction to where the fireplace and TV belong.

Prompt

Create an interactive 3D cozy living room scene using Three.js (ES modules, v0.160) with a TV playing animated Tom & Jerry SVG content.

Max tokens
100K
temperature
0
top_p
1
seed
42
presence_penalty
0
frequency_penalty
0
Reasoning effort
High
Execution
Single-shot via API

Fortytwo Prime

Fortytwo

PASS4 / 4

Fortytwo renders a usable 3D room, keeps the furniture relationships coherent, uses warm fireplace and lamp lighting, and shows animated TV content.

vs
Qwen 3.7 PlusAlibaba
MIXED1 / 4

Qwen 3.7 Plus renders a visible 3D scene, but the room layout fails spatial coherence: a large object obstructs the view, the sofa is oriented the wrong way, and the seating blocks rather than faces the TV. It also does not create a cozy readable atmosphere, and the TV content is too small and obstructed to count as clear animated Tom & Jerry-style content.

Model verdicts

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